New Essence Rules
If a character has access to a locus he pulls a single card at check-in to determine his starting Essence. Pulls under 3 are considered to be 3.
If a locus is not available, the character begins with a base of 3.
If a character’s Auspice moon is in the sky, they receive + 1 to their beginning Essence pool.
The pack’s total loci rating *5 is available for distribution and use at a game, as the pack chooses (unless the pack is attempting to grow their locus). Note that any Essence that is not assigned at the beginning of the game can be reserved for use later in the game.
In addition, Resolve Downtime Actions may be spent to gain additional Essence at the next game. A single DT can be spent to gain a +2 to the beginning Essence pool. Note that these downtimes must be submitted prior to the day of the game. These actions represent your character’s cautious use of Essence at all times.
For example: The Pack
of the Crimson Claws has access to a level 1 and a level 2 locus. Mark is a member of the Crimson Claws. At the beginning of the game, he pulls a
single card to establish his beginning Essence. He pulls a 2, so his beginning Essence base is 3. He is a Rahu and the moon is full, so he
gains +1 to his Essence (for a total of 4).
In addition, Mark spent a Resolve Downtime action during the month
(before the game) to preserve his Essence and so begins with an additional + 2
(for a total of 6). Marks’s totem gives
him an additional +1 (for a total of 7). Now his pack alpha distributes the 15
Essence (from the level 1 and 2 loci) among the pack members. Mark ends up with an Essence pool of 10 to
begin the game.